How To Paint Everything: Gemstones, Lenses, And Vials
In our How to Paint Everything series, we take a look at how to paint different models, armies, and materials, and different approaches to painting them. In this article, we’re exploring how to paint gemstones, lenses, and other glass-like or highly reflective surfaces.Highly reflective surfaces like glass and particularly gemstones are fairly common on models in the 40k universe but they can be pretty daunting to paint if you’re relatively new to the hobby. The need to do complex shading work and give the impression of a reflective surface can seem difficult if you haven’t tackled it before, but in this article we’re going to de-mystify the process of paiting them and give you a few different ways to tackle this challenge.Reading: how to paint gemsRead more: how to check word count in scrivener
Gemstones, Light, and You
Contents
One of the key things you have to know about gemstones and reflective surfaces is that their appearance – and how you paint them – will be primarily influenced by how they interact with light. As light enters a gemstone, it bounces around inside the stone, revealing imperfections (bubbles and flaws), and creating the lustre – that gentle sheen or soft glow that stones have. This also means that round gemstones will tend to have relatively uniform shading that you can copy with your techniques.Credit: Robert “TheChirurgeon” JonesThe most important thing to think about when painting gemstones and glass surfaces is where the light source on your model is – for most models that are zenithally primed/painted, this will be from directly above or just off-center and above. For models making heavy use of OSL, it’ll often be a light source nearby at a different angle. The light source will determine where you want to put your primary reflection, usually a white or slightly off-white dot, and where you want to put your refracted and ambient light highlights, usually on the opposite corner. Note that the shinier the object, the more distinct that dot is going to be – less shiny objects want a gradient with a soft dot, while very reflective surfaces and gems want a hard white dot.In contrast to gemstones, glass tends to be harder and less refractive, and it’s usually going to be a clear surface acting as a window to something behind. When painting glass, your goal should be to add a similar highlight structure to the surface on top of whatever is being shown beneath. As with gemstones, using sharper highlights will make your glass look more polished and clean, whereas smoother highlights will give it a cloudier, dirty look.Read more: how to check word count in scrivener
Putting it into Practice
TheChirurgeon’s Gemstones
I tend to do my gemstones with the old school GW method, working up to a dark spot in the upper right and basically can be done with an 8-step process that I’ll illustrate here. It looks a bit involved at first but it’s super easy once you get the hang of it, looks great, and can be replicated quickly.



TheChirurgeon’s Glass and Vials
Glass isn’t too dissimilar, but usually when we’re doing glass and vials we need to keep in mind that they’ll be containing liquids and we’ll have to shade those accordingly. I’ve already covered some vials in my tutorial on painting Fabius Bile, and I’ve basically copied that here. If you want the full tutorial on Bile, check out his How to Paint Everything Article Here.The big thing with vials of liquid is deciding the tilt/orientation of the liquid inside and shading appropriately. Your vial will have two parts: the liquid part and the “empty” part, and you’ll want the liquid part to be a lighter color, potentially shaded up in order to make it visually interesting. For Bile’s Xyclos Needler, he carries it pointed down at the ground, so I made the liquid line horizontal (parallel to the ground). I started with a mix of Incubi Darkness and Abaddon Black for the base, then painted the liquid side with Incubi Darkness blended up to Sotek Green and a bit of Reaper Pure White. I used Reaper Snow Shadow to paint the meniscus and then added horizontal lines to give the impression of light reflecting off the glass surface. Finally it all gets a coat of ‘Ardcoat.



Thanqol’s Opal Gemstones








Beanith’s “smoosh your entire collection of lenses/gems in an hour” method
Honestly, if you have the time, use one of the other methods listed. But if you’re like me and are time poor or just hate painting fiddly details then I have a simple two step process.Step 1. Paint the gem/lense with any bright silver metallic paint. I use GW Stormhost Silver, GW Runefang Steel or Army Painter Plate Metal.Step 2. Literally any Contrast Colour you want painted over the silver in a thin coat. OR you can use some of the GW Technical range which are almost purpose made for this. Soulstone Blue, Spiritstone Red, Waystone Green or the new Tesseract Glow.Boom job done son. Leaving you with plenty of time to try and hide from Rob whom you may or may not have promised would have photos of spider-man and a finished article on his desk last week.Below is a rough Harlequin Skyweaver I painted up for a friends birthday with a very happy little nurgling hanging on for dear life.


Rockfish’s Gem Method
This is more a roughly replicable method for a army rather than something spectacular for a single model, but I think the end result is fairly decent. I personally prefer to start with the darkest colour and build up, I don’t really have the art background to tell you which way is better it might just be preference. The idea with gems is to replicate that the light is passing through a object which diffuses the incoming light as it moves further into its depths before it finally reflects off the inside of the gem, this is why they are often highlighted in the opposite direction to the rest of the highlights.While I am demonstrating this on gems, it is a somewhat weird case since I am using the same colours as the weapons. To differentiate, I am going to use differing percentages of each colour between the self illuminating vs volumetric items. In other words, for for the glowing stuff I will use far more of the final bright colours compared to just a streak in the gems, it will become obvious in the final photos I hope!



Shine on, you crazy diamond
That covers our look at these surfaces and the ways you can paint models with lustre. Hopefully you have everything you need by now to tackle these on your own but as always, if you have any questions or feedback, drop us a note in the comments below or email us at [email protected] more: how to wire a 4 channel amp to 6 speakers
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