How To Make A Command Block Clock
First of all, if you’re playing in Minecraft 1.9 or later, you don’t need to use these clocks. Looping and chaining blocks have the same functionality (see below) and more, and are much easier to use. Use them instead. What is that? Setblock or fill clock is a command block structure based on using the /setblock or /fill instructions to alternately place redstone and regular blocks in the same place, thus triggering contiguous 20 blocks of instruction. times a second. Therefore, they are also known as “20Hz” clocks. Read: how to create a command block clock
- Faster than any redstone based clock.
- Well-defined order of execution: This may seem odd, but while every instruction is executed at the same time, the placement of command blocks still determines the order in which it occurs. This allows you, for example, to set the scoreboard goal to 0 for everyone and 1 for certain players immediately afterwards, without their scores “flickering”.
- Virtually No Latency: Redstone Dust has a lag, mainly due to block updates and ambient light updates. Do not use redstone dust. Do not. The setblock/fill clock has no light updates and few block updates. By a similar logic, you should limit your use of comparators and repeaters, although they are not as bad as redstone dust.
How to create them? Both clocks require two instruction blocks as a base. One to place redstone blocks, one to place regular blocks.
setblock watch
The setblock clock is a bit simpler than its larger cousin. It creates and destroys a single redstone block between two command blocks. Place two command blocks on one line, with a single space in between. Remember what I said about the well-sorted implementation earlier? This is based on the (relative) coordinates on which the command blocks are located, so let’s find out! Read more: how to find the number of observations in a dataset Press F3 to enter the debug screen. If you’re playing on 1.8+ and the ReduceDebugInfo gamerule is false (default), your cursor will turn green red and blue. This tells you the direction of the three major coordinate axes. Red towards positive X, Green towards positive Y and Blue towards positive Z, that is RGB corresponding to XYZ. the other one, put /setblock ~-1 ~ ~ redstone_block This example is for the X axis, for another axis, move ~1 and ~-1 to the corresponding position in the setblock command, for example ~ ~ ~ 1 / ~ – 1 for the Z axis. I used smooth rock as my replacement block, but you can use any other solid, non-transparent block (transparent blocks, including air blocks , will cause light updates!). Place a redstone block in the center to start the clock. If everything is done correctly, this block is immediately recreated when you break it.Read more: how to change text message background on galaxy s8 after update You can now place up to 4 other command blocks next to the redstone block. Command blocks on the same axis activate from lower to higher coordinates. However, the execution sequence can be more difficult when working on different axes at the same time. If more than two of your commands require to be run in a particular order, I recommend using a fill clock instead.
Filling the clock
The fill clock uses the same fundamentals as the setblock clock, but allows more commands to be run by creating a line of redstone blocks instead of a single block. axis) / fill ~ 1 ~ ~ ~ 1 ~ ~ 4 stones / fill ~ -1 ~ ~ ~ -1 ~ ~ 4 redstone_block This creates a redstone line 1 block wide, 5 blocks long along the z axis. The length is determined by the second set of coordinates. Place your other orders along this line. The activation command will be along this line: At each redstone block, the command block at the lower coordinate will be executed first. Then this continues at the next redstone block in the line. Wait, what? The way it works is that at the beginning of each game tick, the game will see a new redstone block created next to the command blocks and start executing commands. It always starts at a lower coordinate, so it replaces the redstone block with the stone. Immediately after, the second command is executed. Although the command block is technically not powered at the moment, it is up and running, instantly replacing the stone with the redstone block. Rinse and repeat 20 times a second.
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