How To Add A Vignette In Gimp
In GIMP 2.10 and newer, you can now use the built-in Blur filter to create textures easily and efficiently. Vignetting is a great way to frame your photos using black, white, or any color of your choice. They can be used as a base frame to help blur the edges of your image, or as a way to draw the viewer’s eye to a certain part of your image. Regardless of why you’re using textures, GIMP has a really cool GEGL filter for creating this effect. Here’s how to use it.To access this new GEGL filter, go to Filters > Light and Shadow > Sharpen. Read: how to add textures in gimpThis brings up the “Blur Image” dialog, which has many options that allow you to customize the look and feel of your vignette. The default setting creates a circular, black vignette using your image’s aspect ratio, which will create a vignette that essentially overlaps the corner of your photo.To change the color of the texture, click in the box labeled “Color” (denoted by the red arrow in the photo above) and choose from the Color dialog box. Or, you can simply use the color picker next to this box to pick a color from your image.I’ll choose a light blue color, then click “OK”. Since this is a GEGL filter, you’ll see a live preview of your new setting directly on the image (the texture is now light blue).If I want to adjust the size of the texture, I can drag the “Radius” slider (denoted by the red arrow in the photo above) left or right to increase or decrease the space inside the texture. The higher the radius, the more corners of the vignette will be pushed out, and therefore you will see less of the texture (as you can see in the picture).The lower the radius, the more you can see the texture because the space inside the texture shrinks (as shown above).Read more: how to create a planer board for trolling The “Softness” slider (red arrow) adjusts the opacity of your texture. The larger this number, the longer it will take your vignette to fade, and therefore it will have a larger “soft” area. If you reduce this number, the vignette will fade faster and hence the harder edge.Similarly, the “Gamma” slider (red arrow) adjusts the “linearity of the blur” – which also basically controls how hard/soft the opacity is around the edges of your vignette. The lower the number, the harder your texture edge will be. It reduces the overall area of the fade area.The “Scale” slider adjusts the aspect ratio of your vignette. When this slider is set to “1.0”, it has the same aspect ratio as your image. If you set the Scale to “0”, the texture will be a perfect circle. So in essence, any setting below 1.0 will be closer to a circle.The “Squeeze” slider has a stronger impact on the aspect ratio of the texture – and also allows you to squeeze the texture horizontally or vertically. For example, increasing the squeeze will cause the texture to shrink horizontally a lot (as shown in the image above).Reducing squeeze (making the number negative) will make the texture very narrow vertically (as shown in the photo above).“X Center” and “Y Center” allow you to set the coordinates of the center of the texture. By default, the texture is automatically centered on the image (with both the X and Y sliders set to .5). If you adjust the “X Center” value, the center of the texture will shift left (lower than .5) or right (higher than .5) as shown above.If you adjust the “Y Center” value, the center of the texture will shift up (lower than .5) or down (higher than .5) as shown above.Read more: how to style Elvis Presley’s hair The “Rotate” slider allows you to rotate the texture around a central axis. By default it is set to 0 and therefore no rotation. The rotation slider has a value from 0 to 360 – equal to the number of degrees of rotation in a circle. If you set the texture to a perfect circle (Scale is set to 0), you won’t notice any change when using rotation. However, if your scale is any value greater than 0 (your texture is not a perfect circle), you can see the effect of increasing the Rotation value.At the top of the Blur Image dialog box, you’ll see that you can also change the shape of the texture to square or diamond.Click OK to apply your texture and the texture will be applied to any active layers that were selected when you opened the Sharpen filter. If you want to make more edits to the texture (i.e. add blur, reduce opacity, etc.), I’d recommend undoing the texture (ctrl+z), then creating a new transparency layer (set it). called “Blur Image”).Then, if you want to use the same settings you just used before undoing the vignetting, just go to Filters > Repeat “Blur” (as shown in the photo above). ). This will apply the same texture settings to the new layer.You can now make further adjustments to the texture layer, independent of the main image, if you want (I reduced the opacity of the texture layer and added a Gaussian Blur)! I created a rather abstract texture for this tutorial for demonstration purposes – but you can create any type of texture you want for your image. If you enjoyed it, check out my other GIMP video tutorials and how-to articles on my Tutorials page or on my GIMP YouTube channel! Read more: How to charge disposable vape with usb
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