How To Make A Door In Roblox

Introduction So I was looking for a tutorial on how to make an animated door in Roblox. However, I can’t find anything on google OR developer forums about what I want. So after that, I decided to try to figure it out myself and play with everything. I finally found what I wanted and I’m very happy. I’ve decided to share my creation with you guys so YOU ​​can make this kind of door: (Never mind how it looks and doesn’t have a door, you get the idea) Read: do how to create a door in robloxSo the first step is to create the door. You can be as detailed or as simple as you want, I just used a single block to make the point clear. You can name this part anything, it won’t affect the script. Make sure the section is docked and enable CanColide. Congratulations you got a block (you’re so talented) Next, you’ll want to duplicate this block. Keep it in place. This will be the local used in the script to determine the position of the block when the door closes. Name this section “DoorClose.” Change the transparency (on the copied block) to 1 and disable CanCollide. Congratulations you have two almost identical blocks! Do I really need to show a photo? Read more: How to remove eggnog from season Finally, you’ll want to clone the copied block. Leave all properties as is, but move it where you want the block to be when the door opens. Name this block “DoorOpen.” Of course, you can add more blocks around it like I did to make it look more like a door. Those blocks can be called whatever you want. Now you will hover over the Workspace, click the plus sign and add the Model. Name that Model whatever you want, I just named it Door. Now drag all the parts to that Model. You will add a few more parts to this model and then you have completed a building and you will move on to the scripting part. Next, you’ll hover over the model, click the plus sign, and add a BoolValue. This is important for the script itself. Rename this value to “Opened” and make sure that “Value” in the properties is disabled. Next, hover over “DoorPart” and add ClickDetector to the DoorPart. All properties in ClickDetector can be preserved. Now you will add one more thing to DoorPart, which is a script. Name the script whatever you want. Congratulations (for the third time), you have completed the build and can now move on to the script! It should look something like this in your explorer tab (without the extras I mentioned earlier): While working on this little tutorial, I started to notice that my script is VERY bad, because it doesn’t work 100% of the time and it’s not smooth. While looking at models, I found a door script with the same concept that worked my way, made by a small developer named “abe_o0”. I didn’t want to plagiarize his work so credit him for giving a better background to the script, I had to edit it so it could work better with my door. Read more: how to open garage door manually stuck from outside click script and copy and paste these lines of code there: Script local frame = topqa.infont local clickDetector = frame: WaitForChild(“ClickDetector” ) local model = topqa.infont local Close = model: WaitForChild (“DoorClose”) local Open = model: WaitForChild (“DoorOpen”) local opens = model: WaitForChild (“Open”) local tweenService = game: GetService (“TweenService” ) local debounce = true topqa.infoeClick: Connect (function () if debounce = = true then debounce = false if topqa.infoe == true then topqa.infoe = false tweenService: Create (frame, TweenInfo.new (0,65) , {CFrame = topqa.infome}): Play() else topqa.infoe = true tweenService: Create (frame, TweenInfo.new (0,65), {CFrame = topqa.infome}): Play() end wait (0 ,65) debounce = true end end) You can also customize this script just a bit. As of now, the door opens and closes in 65 percent of a second. That’s the speed in the video at the top. If you want faster or slower speed, just find all the places where it says “0.65” and change it to how many seconds or milliseconds you want. I would really suggest keeping the timeouts the same as Tweeninfos because when I tried to lengthen them, it broke the door. But if you want to experiment, go ahead! And congratulations (This is the last time I say congratulations, I promise)! You have created a door with smooth animation to open and close a door! Have fun with it and have a great day! EDIT: If you’re confused (or too lazy), you can use this model to add a complete version to your game: topqa.info/library/5947880980/Animated-Door-Click-To- OpenRead more: how to keep shower caddy from slide down Please see solution below if you want to know how to use this door template with new attribute feature

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Posts “How To Make A Door In Roblox” posted by on 2021-09-04 11:42:08. Thank you for reading the article at wallx.net

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