Square one how to solve

Video Square a workaroundSquare-1 (formerly known as Dice 21 and Again Square 1) is a three-layer winding puzzle that can change shape. Its answer can be very peculiar since the kite corners and triangle sides are indistinguishable from the internal mechanics of the puzzle, meaning the corners will be swapped with edges and so That said, the probability of having 10 items in the layer is higher while only having 6 on the back. The puzzle was invented in 1990 by Karel Hršel and Vojtech Kopský. This is the official occasion of the WCA competitors, the fastest answer belongs to Martin Vædele Egdal (4.59 seconds).Variations: Square-1, Square-2, Double Layer and 4-Layer variants

How to solve Square-1

Contents

The basic idea of ​​the answer is the same because of Rubik’s Dice method: We divide the cube into layers and solve them layer by layer, without cluttering up the fastened items. This puzzle has a completely different mechanics, so now we have to introduce new symbols and algorithms.

Symbol

The top and back layers of the Square-1 are made from thin triangular sides and thick kite-shaped entries. An edge piece is 30o (1 step), while a thick piece has a large size of 60o (2 steps)./ – a slice is 180° R rotation on a Rubik’s Dice (pictured). The Square-1 shuffler usually skips the slice transfer.(ten) / – rotate the top layer 30o clockwise and slice(0, 3) / – rotate the layer below 90o and slice. Equal to EASY Move on Rubik’s Dice./ (0, -1)/ – start with a slice, rotate the back layer 30o counterclockwise then cut one more time (2, -1) / – rotate the top layer 2 steps, the bottom layer counterclockwise 1 step and do a slice

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1. Convert the puzzle to sq.

The puzzle is much simpler when it is in the form of a dice. Try to turn Square-1 into dice form in step one. This is not a complicated stage as there aren’t any resolved items that you will be able to mess around with. Use this step to familiarize yourself with its operation.shape the block firstTry to group small items together to stack a dice with the strategy below Read more: how to waterproof a boat’s woodTwo examples below show how to make a dice from two easy to get locations, when Thick items are collected in the back and slim items are grouped together in the highest group, the more the better.Case 1: If each fragment is grouped in the upper layerhow to convert square-1 to squareCase 2: If there is a lonely little piece in high classhow to solve square-1To bring the dice to a square, you want to first accumulate the next small items together, or discard most of a lone piece between two thick corners. This is not too difficult to do, it can be accomplished intuitively. Once that is done, follow the steps on the images above. The black vertical line marks where the slice is to be made

Falling Center Class

wrong middle layer If the central layer is not sq., do the following: (0, -1) / (6, 0) / (6, 0) / (0, 1)

2. High angle (yellow)

First bring all the nooks and crannies to the respective class: Maintain the purple-faced dice that deal with you and the inexperienced in mounting. Yellow should be on the top and white on the underside. This step shouldn’t be too complicated, it can be completed visually, otherwise here’s a little help to transfer two items in the high and back layer:(0, -4) / (0, 3) / (0, 1)Once each nook is in the appropriate layer, bring the yellow corners to their final location, bringing the two items into the high niche aspect:(1, 0) / (0, -3) / (0, 3) / (0, -3) / (0, -3) / (0, 6) / (-1, 0)

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3. Edges for their layers

Read more: how to get rid of flies outside around dogs: Yellow edge on top layer, white edge on bottom layer. To swap two items, move them to the appropriate position and the highest back of the dice, then execute the algorithm.(1, 0) / (0, -3) / (0, -3) / (-1, -1) / (1, 4) / (0, 3) / (-1, 0)Repeat this until each edge will go to its layer. It doesn’t matter if they’re not at the exact end. At the end of this step, it is best to see the white and yellow faces as resolved.

4. Swap the angles

In the second step, we sent each top layer corner to their final location. Now do the corners below. Use the trick below to swap the 2 front corners in the back layer./ (3, -3) / (0, 3) / (-3, 0) / (3, 0) / (-3, 0) /

5. Draw the side edges

At this level, each edge should be in its proper layer, we just need to put them in their last place. Swap two items on the top top and two in the back layer at the same time. The algorithm below converts top right edge to top edge and bottom right to bottom back edge.(0, 2) / (0, -3) / (1, 1) / (-1, 2) / (0, -2)Generally your Square One puzzle must be solved at the end of this step. If there are two edges that want to be fastened then you can have a parity.

6. Parity

If there are only two edges left to finish the dice, you have bought a parity item. Use this verbose algorithm to swap the top two top edges then go back to level 5./ (3,3) / (1,0) / (-2, -2) / (2.0) / (2,2) / (-1,0) / (-3, -3) / (- 2.0) / (3,3) / (3,0) / (-1, -1) / (-3.0) / (1,1) / (-4, -3)Read more: how to use keen in sentences

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Congratulations, you may have solved your Square-1 dice puzzle!

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